
Heir Apparent, by Vivian Vande Velde, is a futuristic story about a fourteen year-old girl named Giannine Bellisario who gets stuck in a simulated video game. Giannine got a gift card to Rasmussem Enterprises from her distant father for her birthday. When she arrives at the game center she picks the game Heir Apparent, due to the attractiveness level of the characters in the preview. Giannine awakes in the simulation as Janine de St. Jehan a poor farm girl, and is instantly filled with all the memories and other things she needs to know for her character. When Sir Demming, one of the king's advisers, visits her house, she learns that King Cynric has died and he wanted Janine, his daughter, to take the position of the new king. Janine was brought back to the castle and was immediately dis-liked by Queen Andreana and her three sons; Wulfgar, Abas, and Kenric. As Janine was getting acquainted with her new family there is a small storm, only seen by Janine, which is follwed by a round man in a white lab coat descending from the clouds. The man, who ends up being Mr. Rassmussem, tells Janine that some people from S.P.C.C. (Society to Prevent Cruelty to Children) had broken in and damaged some of the gaming equipment ironically putting her in danger. Mr. Ramussem also tells her that she has to finish the game so they can safely get her out before her brain overloads, that Kenric and Sister Mary Ursala don't work well together, and she shouldn't forget the ring next time. Janine eventually dies from being stabbed by one of the guards, and then goes on to die five more times before coming to her last life. Over these five lives Janine learns that the ring Mr. Rassmussem mentioned can give you the power to control whoever you give it to and that she can get it by making up poetry for Bruce, a set of armor. She also learns how to talk to the guards, the wizards, and the barbarians to get them on her side, how to save the kingdom's riches from Rawdon, a stealing counselor, and over all how to finish the game. In Janine's last life she obtained magic boots that can take her anywhere in seven in paces, from a wizard, so she can get to a dragon that she must steal a crown from, which was originally cheated off the barbarians by Janine's father, and given to the dragon as a treaty. Janine must return the crown to make peace with the barbarians. After she gets the crown and makes it back to the castle Janine realizes that the dragon followed her there. She turns the dragon to gold, a perk of owning that crown and why the barbarians wanted it back so badly. Just when everything was settling down Janine got word that the peasants from the east are going to storm the castle. Everyone begins preparing for battle, but when they go to close the draw bridge it won't close because of all the ghosts that followed them back from retrieving the gold, are standing on it. Janine uses them to her advantage though, after convincing them to fight for the castle they go all out and defeat the peasants. After the fight, on Kenric's word, Janine gives the ring to Queen Andreana and commands her to name her as the king and have her sons respect her. Giannine wakes up in Rassmussem Enterprises just in time for her brain to still be safe. She rests after she finally gets out and waits patiently for her dad who had finally come to her aid.
After reading this book and then going back through it I have come to the conclusion that one of the main themes in this book is that things you learn from your past experiences can help you in the future. The first example of this theme is when Janine reasons with the guards and helps with the money cut back to prove she is on their side because they had killed her in the past. "The two guards told how counselor Rawdon who was giving them their pay, had shorted them" (127). and "I will look into that, I promised" (127). The second example is when Janine found out about Rawdon stealing the gold she made sure to catch him before he takes it all. "You've seen my mercy with the boy accused of poaching. I will spare your life, too, if you show us where you've hidden the treasury" (227). And the third and last example is when Janine promises to get the crown back for the barbarians because she knows that they have caused lots over trouble over the crown in the past. "Grimbold said he would send word to his people that I was working on reclaiming the crown." (236). This is why I think the theme of this book is that things you learn from your past experiences can help you in the future.
I would definatly recommend this book to other seventh graders. Heir Apparent is an action packed story filled with a little mystery, and the beginning of a tiny romance which has you thinking. This book puts you in a state of mind that leaves you wondering what you would do if you were in Gianninne's position, if you would make it out or not. The ending of this book is very vague and does not tell much about what happens after she gets out of the game and goes back to her normal, which I think is an amazing way to end a book like this, to leave it to the reader to decide what happens next. Vivian Vande Velde is a very talented writer and she did a very good job writing Heir Apparent. I think other seventh graders would defiantly enjoy this book.